![]() In virtual environment the tool is assigned to a c sharp ray cast script. Tool is a handheld 3d printed part with Vive tracker mounted on top. with this approach user interaction increases. to have much better better gaming experience the exterior scene has human crowd which tries to escape the fire beam. Whereas exterior scene has a skull tool with a fire beam ray cast which the artist uses on a ground plane which deforms as the user presses the tool on the table in real life. Interior scene tools has a normal design with a pen mounted similar to the artist holding the tool with pen. Both scenes have different design of tool. The user has option to switch anytime from interior to exterior. It starts with a interior calm scene starts inside a workshop.
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