![]() ![]() Ī few red gems and blue gems are in this room, along with three stalagmites near Undyne. Undyne nearly attacks the protagonist but stops when she remembers that the sea-grass is used for scientific study. Papyrus stands on the lighter side of the room while Undyne stands in the shadows. The light gradient in Waterfall often adds shadows for contrast.Įxiting the waterfall room leads to the "Hallway", a room with a patch of tall grass in which a cutscene of Papyrus and Undyne takes place. The Old Tutu resides in this hidden room. Backtracking to the left allows the protagonist to attempt to cross the waterfall again or access the hidden room behind the waterfall. ![]() If a rock pushes the protagonist over the edge of the waterfall, they land on a wooden bridge that has an Echo Flower on the rightmost end. From this room, the protagonist can go with Sans to Grillby's via a shortcut through the right wall.Īfter progressing right, the protagonist encounters a puzzle that involves dodging rocks that are going down the waterfall as well as a Dimensional Box. Snow covers Sans's sentry station and his station blocks access to a wooden door. Between Sans's sentry station and the Echo Flower is a SAVE Point. A small waterfall flows through this room, and an Echo Flower and Sans's sentry station are against the north wall. In the "Checkpoint", the protagonist speaks to Monster Kid, Sans, and the Echo Flower Explainer. True to its namesake, pools of water often provide the atmosphere at Waterfall, and the ceiling drips with water in some areas. Mushrooms, Echo Flowers, gems within the walls, and water in some areas glow bright blue. The color palette of this region is primarily indigo and blue with the occasional black chasm. Shouldn't proceed yet." appears on the pathway to the bridge that Monster Kid falls from in the Neutral Route.Īncient glyphs adorn the walls of Waterfall. If there are still monsters left right before fighting Undyne, " Strongly felt left. Monster Kid attempts to stop the protagonist, but once they retaliate, Undyne takes the fatal blow and returns as Undyne the Undying. Every Temmie has left Temmie Village except for the Temmie Shopkeeper and the Temmie that looks out from the wall. Mad Dummy becomes corporeal and transforms into Glad Dummy. On the Genocide Route, the protagonist encounters Monster Kid and Undyne's spear attacks, but the puzzles are solved. Undertale Review - Nintendo Switch Update This battle leads to a chase scene into Hotland. Before leaving the Garbage Dump, Mad Dummy fights the protagonist, and Napstablook invites the protagonist to their house.Īfter passing through rooms filled with Echo Flowers and mazes with lit paths, the protagonist fights Undyne. During one encounter with Undyne, Undyne cuts the bridge that the protagonist is standing on, and the protagonist falls into the Garbage Dump. Monster Kid unknowingly saves the protagonist from Undyne on a couple of occasions.Īs they progress through puzzles involving bridge seeds, the protagonist speaks to Papyrus and Onionsan. Proceeding through Waterfall, Monster Kid talks to the protagonist and expresses enthusiasm to see Undyne in action. Upon entering Waterfall, the protagonist passes Sans's sentry station, where Sans offers to take them to Grillby's, if they did not kill Papyrus. ![]() The protagonist lies on a bed of Golden Flowers in the Garbage Dump. A memory from the first human plays after the protagonist falls into the Garbage Dump.Temmie Village is hidden within Waterfall, in the "room before the darkening lantern room," as stated by the River Person.Gerson sells the Cloudy Glasses and Torn Notebook. The protagonist finds the Old Tutu and Ballet Shoes behind a waterfall and in tall grass, respectively.Undyne attacks the protagonist on several occasions and is the last monster the protagonist battles in Waterfall.The protagonist encounters Mad Dummy and Monster Kid.The ancient glyphs on the walls describe The War of Humans and Monsters as well as the prophecy surrounding the Delta Rune.Napstablook, Undyne, and Mettaton have houses in Waterfall.3.2 Initial Sea-Grass to The Wishing Roomįeatures For the area's puzzles, see Waterfall/Puzzles.3.1 Waterfall Entrance to Initial Sea-Grass. ![]()
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